My role as a :
UX Designer
My role at FarmIQ involved working in an agile framework and leading the mobile experience team. My primary responsibility was to design and aid the development of a new mobile app, which would provide farmers with a seamless user experience while managing their farms. I collaborated closely with cross-functional teams, including developers, product managers, and other designers, to ensure that the mobile app met user needs and business requirements. This experience enabled me to gain valuable insight into user-centered design principles and agile methodologies, which helped me enhance my design skills and contribute to the build of a new mobile app.
Storybook
Upon starting at FarmIQ, the design team utilized Sketch and Invision for designing and prototyping. Realizing that this approach was not entirely suitable, I conducted research into alternative design and prototyping tools, including Adobe XD and Figma. After careful consideration, I determined that Figma was better suited to our needs. As a result, I introduced Figma into our design process and assisted in the migration from Sketch to Figma.
I then started working on creating a design library in Figma that would help streamline our design process and maintain consistency across our products. After finalizing the design library in Figma, I collaborated with our development team to bring it into Storybook, a tool that allows developers to see how different design components would look and behave in the final product. This process involved closely working with developers to ensure that the design components were easily accessible and could be integrated seamlessly into our development process.